#include <iostream>
#include "hedui.h"

int main()
{
	std::cout << "Estruturas de Dados Topologicas \a";

	HEDUI* obj = new HEDUI();

  obj->addPoint(1,1,0);
  //obj->addPoint(5,2,0);
  obj->addCurve(1,1,0,3,3,0);
  //obj->addCurve(2,5,0,5,2,0);
  //obj->addCurve(2,2,0,5,5,0);
  obj->addPoint(2,2,0);

	//obj->addPoint(5,2,0);
	//obj->addCurve(5,2,0,2,5,0);
	//obj->addTriangle(5,2,0,2,5,0,0,2,5);

}